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Firewatch delilah ending
Firewatch delilah ending




firewatch delilah ending

It can be a struggle to behave well in real life, so being able to pick obviously good choices in games is cathartic. Hell, I've literally sacrificed my digital life for the greater good in other games. My characters are saccharine moral arbiters saintly and self-sacrificing. I'm the kind of player who plays as a good person.

firewatch delilah ending

There was no option to behave selflessly, to move with her, and this bothered me. I could either dissuade my wife from taking her dream job or I could insist that she commutes. About half-way through the prologue, you're asked how you respond to Henry's wife Jules being offered a job in a place to which you would not like to move.īoth options are inherently selfish. Some were innocuous, such as choosing to own a big dog or a small dog. I'm so accustomed to games either offering myriad choice or no choice at all that it was momentarily jarring to be asked to dictate events within the limited degrees of Henry. Every choice ends up with Henry in the woods, running from his problems. My stamp on the character's backstory was inconsequential. You're given stark either/or options and they're restrictive my agency was minimal. You're asked to make some choices here, and my first reaction was disappointment. You're presented with narrative vignettes interspersed between snippets of you-as-Henry trekking along a gorgeous mountain trail. You can read Polygon's review as well.įirewatch's opening resembles a Twine game or a Choose Your Own Adventure book. Warning: The following will contain Firewatch spoilers, right up to the game's ending, so it's probably better if you go and play the game before reading this.






Firewatch delilah ending